![]() ![]() In light of this, it is important for the user to be comfortable in knowing what to experiment with in order to find the best settings for their network’s hardware and software idiosyncrasies. In other words, a gamer with a capable CPU won't need some features, while some settings are better left on for a gamer with a CPU that maxes out. Thirdly, the default settings for on-board Ethernet can often be good for the average end-user with a meager CPU, but a gamer who wants reduced latency (the delay in send/receive packet cycles) will find some of these settings make their latency worse. This doesn’t affect most internet applications but impacts games where time-critical online elements are involved. In other words, Windows doesn’t adapt to match the maximum of your line and will cause errors in sending and receiving, like how a cup can overflow and lose fluids. Secondly, the Maximum Transmission Unit (MTU) size on Windows is often left at 1500 bytes, which can cause packets to fragment when it doesn’t match the internet line’s MTU size (e.g. There are some tweaks relevant to Linux users here and there, but most of the literature floating around about these topics are Windows specific and that is reflected in the content and focus of the guide.įirstly, computers in Windows that aren't set to High Performance will take longer to process network data, adding CPU-based latency to your connection. The guide assumes you’re in an Admin account and features a heavy Windows focus, as at the time of writing, Windows remains the dominant choice of operating system for online gaming applications. Don’t expect it all to get too technical too quickly (unless you try instructions out of some of my references). This guide attempts to flow in increasing levels of technical difficulty (for the most part) balanced by the most likely order of causes. ![]() | - immutable borrow later used hereįor more information about this error, try `rustc -explain E0502`.Have you ever felt like the game developers gave every other player than you some magical connection advantage in your online gaming experience? Before you condemn companies for bad netcode, it’s worth taking a look at your own configuration. fn greet_user(name: Option) !", nickname) Here’s an example of a function to greet someone whether or not we know their name if we had forgotten the None case in the match or tried to use name as if it was an always-present String value, the compiler would complain. This prevents occurrences of the dreaded TypeError: Cannot read property 'foo' of null runtime error (or language equivalent), instead promoting it to a compile time error you can resolve before a user ever sees it. Like Haskell and some other modern programming languages, Rust encodes this possibility using an optional type, and the compiler requires you to handle the None case. ![]() This means any value may be what it says or nothing, effectively creating a second possible type for every type. Many statically-typed languages have a large asterisk next to them: they allow for the concept of NULL. This isn’t to say that all static type systems are equivalent. Statically-typed languages allow for compiler-checked constraints on the data and its behavior, alleviating cognitive overhead and misunderstandings. You only need to look at the rise of languages like TypeScript or features like Python’s type hints as people have become frustrated with the current state of dynamic typing in today’s larger codebases. The arguments between programmers who prefer dynamic versus static type systems are likely to endure for decades more, but it’s hard to argue about the benefits of static types. It’s not all roses in Rust-land, so I talk about the downsides, too. I’ll show a sample of what Rust offers to users of other programming languages and what the current ecosystem looks like. The short answer is that Rust solves pain points present in many other languages, providing a solid step forward with a limited number of downsides. However, the roughly 97% of survey respondents who haven’t used Rust may wonder, “What’s the deal with Rust?” ![]() Rust has been Stack Overflow’s most loved language for four years in a row, indicating that many of those who have had the opportunity to use Rust have fallen in love with it. ![]()
0 Comments
Leave a Reply. |